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tencentcielo
Joined: 19 Sep 2007 Posts: 24
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Posted: Thu Jun 04, 2009 5:52 pm Post subject: Non-registering mutations |
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| It did it again. It did not register the mutation from two to three. I think that since the mutation occurs from 1 to 2 as the beat level screen appears, it stops registering the meter for the meter. |
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jackbox
Joined: 01 Feb 2007 Posts: 15
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Posted: Sat Jun 06, 2009 2:08 pm Post subject: |
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| Same here. I was wondering if I had to get all the monsters to level 2 before any could become level 3, that's what I was working on trying. |
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tencentcielo
Joined: 19 Sep 2007 Posts: 24
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Posted: Sun Jun 07, 2009 8:20 pm Post subject: nope |
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| Nope, i got to that and it didn't help. |
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anti
Joined: 13 Sep 2007 Posts: 2
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Posted: Thu Jun 11, 2009 9:46 am Post subject: |
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Hey guys,
Thank you for your comments on the game - we're glad you like it!
That was a bug we were experiencing in the beta version of the game - hopefully, you're not experiencing it anymore!
We hope you continue to enjoy the game.
Sincerely,
Joe
Game Producer, Arkadium |
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tencentcielo
Joined: 19 Sep 2007 Posts: 24
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Posted: Fri Jun 12, 2009 2:52 pm Post subject: Bug gone! |
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Nope, haven't experienced it once! And you made it quicker! Love this game even more  |
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